//
//  ProjectileNode.h
//  iFly
//
//  Created by User-10 on 12/7/14.
//  Copyright (c) 2014 TeamDifferent. All rights reserved.
//

#import <SpriteKit/SpriteKit.h>

@interface ProjectileNode : SKSpriteNode

@property(nonatomic) NSInteger damage;

+(instancetype)projectileWithImageNamed:(NSString*)image andPosition:(CGPoint)position andDamage:(NSInteger)damage;

-(void) shoot;
-(void) didHit;

@end
